Robo-Tea: 1 Sip! is a short free visual novel, available here.
Review:
I had a crappy day at work. I needed to de-stress but couldn’t seem to concentrate on anything, so I decided to give the last full Robo-Tea game I hadn’t yet played a shot (that just leaves one demo, and I’m trying not to touch it since I’d prefer to play the full game once it’s out).
And hey, it worked! I’m still not feeling 100%, but I can concentrate enough to write this review and I no longer feel like I’m at the edge of frustrated tears. The Robo-Tea games are magical oases of sweetness and calm.
Robo-Tea: 1 Sip! takes place sometime after Robo-Tea: 1 Cup! It’s very short and not much happens, along the lines of Robo-Tea: Misten Minicups, but in this case the few choices you’re able to make actually do have an effect on the game. Just like in Robo-Tea: 1 Cup!, you play as Gal. The game only has two choices total for each route. Your first choice determines which robot Gal is on another date with, Vals or Revek. The game only has three endings total, one for Vals and two for Revek (a bit of a bummer for Vals fans, but I’m a Revek girl so ha!). However! One of the choices for Vals results in an incredibly adorable image of Gal, so I think that helps make up for Vals only having one ending.
There isn’t really much more to say. Gal and Vals/Revek drink sparkle shakes together, talk about a future date, and are all generally adorable. I think I preferred Gal + Vals over Gal + Revek this time around, because of that cute picture and Vals’ offer for their next date. However, Gal + Revek was still pretty good. Oh, I love Revek.
If you want a sweet and simple visual novel with cute candy-colored graphics and no wrong choices, check this out. But start with Robo-Tea: 1 Cup! so that Vals and Revek are more than just random robots Gal happens to be dating. A part of the appeal of this game was its continuation of the relationships from the first game. Gal and Vals were definitely more comfortable with each other, and while there was a bit of awkwardness with Revek (depending on which option you went with), it was a nice kind of awkwardness.
Read-alikes, watch-alikes, and reviews/commentary for the things that entertain me
Wednesday, May 31, 2017
REVIEW: Robo-Tea: 1 Sip! (game)
Monday, May 22, 2017
REVIEW: Hitogotchi (game)
Hitogotchi is a short horror/romance visual novel created by OnionBlaze and ApplePaddle. It can be downloaded for free here.
This review includes a spoiler.
Review:
In this visual novel, you play as a monster who’s just gotten a new caretaker, a human named Nadine. You can ask Nadine to talk to you, play with you, feed you, or help you get to sleep - similar to the things required to take care of a Tamagotchi, which, according to the description, was part of the basis of this game. However, unlike a Tamagotchi pet, you have a real-world physical form, and there are serious consequences if Nadine doesn’t take good care of you.
Warning: everything on the screen moves a bit, even the choice buttons. I eventually decided that I liked the way this contributed to the game’s overall unsteady mood/atmosphere, but I wish there had been an option to turn this movement off. I was a little worried that focusing on constantly moving text might activate my motion sickness.
This review includes a spoiler.
Review:
In this visual novel, you play as a monster who’s just gotten a new caretaker, a human named Nadine. You can ask Nadine to talk to you, play with you, feed you, or help you get to sleep - similar to the things required to take care of a Tamagotchi, which, according to the description, was part of the basis of this game. However, unlike a Tamagotchi pet, you have a real-world physical form, and there are serious consequences if Nadine doesn’t take good care of you.
Warning: everything on the screen moves a bit, even the choice buttons. I eventually decided that I liked the way this contributed to the game’s overall unsteady mood/atmosphere, but I wish there had been an option to turn this movement off. I was a little worried that focusing on constantly moving text might activate my motion sickness.
Saturday, May 20, 2017
REVIEW: Decision at Doona (book) by Anne McCaffrey
Decision at Doona is science fiction. It was originally published in 1969.
This review includes a slight spoiler.
Review:
I’ve read many of Anne McCaffrey’s books, but for some reason I never got around to her Doona books. This first one primarily stars Ken Reeve. Earth is enormously overcrowded, so Ken is excited to learn that Doona, a planet uninhabited by intelligent sentient beings, has been discovered and that he and his family have been picked to be some of the first colonists.
The “uninhabited by intelligent sentient beings” part is important. Two hundred years earlier, a botched first contact situation led to an entire alien species, the Siwannese, committing suicide. This led to the Non-Cohabitation Principle, which stated that humans could only colonize a planet if there was no evidence that intelligent beings already lived there. Doona seems perfect - until the human colonists come across a settlement of cat-like aliens known as Hrrubans.
Nobody wants to go back to overcrowded Earth, but the Non-Cohabitation Principle is serious business. Still, it isn’t as easy as just packing up and leaving. They need the bigwigs back on Earth to believe what they’ve seen and reported, they need a ship, and they need orders on how to conduct themselves until a ship can come pick them up. Meanwhile, the Hrrubans don’t seem to care about any of that and are just as determined to interact with the humans as the humans are to keep their interactions with the Hrrubans friendly but brief.
This review includes a slight spoiler.
Review:
I’ve read many of Anne McCaffrey’s books, but for some reason I never got around to her Doona books. This first one primarily stars Ken Reeve. Earth is enormously overcrowded, so Ken is excited to learn that Doona, a planet uninhabited by intelligent sentient beings, has been discovered and that he and his family have been picked to be some of the first colonists.
The “uninhabited by intelligent sentient beings” part is important. Two hundred years earlier, a botched first contact situation led to an entire alien species, the Siwannese, committing suicide. This led to the Non-Cohabitation Principle, which stated that humans could only colonize a planet if there was no evidence that intelligent beings already lived there. Doona seems perfect - until the human colonists come across a settlement of cat-like aliens known as Hrrubans.
Nobody wants to go back to overcrowded Earth, but the Non-Cohabitation Principle is serious business. Still, it isn’t as easy as just packing up and leaving. They need the bigwigs back on Earth to believe what they’ve seen and reported, they need a ship, and they need orders on how to conduct themselves until a ship can come pick them up. Meanwhile, the Hrrubans don’t seem to care about any of that and are just as determined to interact with the humans as the humans are to keep their interactions with the Hrrubans friendly but brief.
REVIEW: Redshirts (book) by John Scalzi
Redshirts is science fiction. My review includes a few slight spoilers, but they start off with a warning so they should be skippable. If you're worried, I'd suggest reading this review on Booklikes, Goodreads, or LibraryThing, where I'm able to use spoiler tags.
Review:
Redshirts stars Ensign Andrew Dahl, newly assigned to the starship Intrepid. It doesn’t take long for him to notice that something weird is going on. Everyone reacts strangely to any mention of away missions, and the Intrepid’s crew has a much higher than normal mortality rate. In an effort to avoid a dramatic and untimely death, Dahl works together with several other new crew members and discovers things that seem too impossible and bizarre to be true.
I went into this book expecting it to be a combination black comedy and Star Trek parody. It started off that way, but then it morphed into something that packed more of an emotional punch than I expected.
Review:
Redshirts stars Ensign Andrew Dahl, newly assigned to the starship Intrepid. It doesn’t take long for him to notice that something weird is going on. Everyone reacts strangely to any mention of away missions, and the Intrepid’s crew has a much higher than normal mortality rate. In an effort to avoid a dramatic and untimely death, Dahl works together with several other new crew members and discovers things that seem too impossible and bizarre to be true.
I went into this book expecting it to be a combination black comedy and Star Trek parody. It started off that way, but then it morphed into something that packed more of an emotional punch than I expected.
Thursday, May 18, 2017
REVIEW: Salamandastron (book) by Brian Jacques
Salamandastron is fantasy. Probably Middle Grade fantasy, although I've also seen it tagged as YA.
Review:
(I finished this a month ago and should have reviewed it back then, but I was more interested in diving into my next book than writing a review.)
Salamandastron follows multiple groups of characters whose paths eventually converge. The primary storyline starts at Salamandastron. Ferahgo, a blue-eyed assassin weasel, has set his sights on that place and is convinced that there is great treasure to be found there. He knows it’ll all belong to him if he and his band can manage to defeat Urthstripe, the great badger Lord, and his skilled warrior hares. Urthstripe, meanwhile, is distracted by family problems: Mara, his adopted daughter, has been growing increasingly rebellious and restless.
The secondary storyline starts at Redwall Abbey. Everything there is good food and celebrations, with occasional light punishments for scamps like Samkim the squirrel and his best friend Arula the molemaid, until a couple stoats accidentally do something horrible. Suddenly Samkim finds himself suspected of killing someone. As if that wasn’t bad enough, many of Redwall Abbey’s residents then fall ill with the dreaded Dryditch Fever.
Review:
(I finished this a month ago and should have reviewed it back then, but I was more interested in diving into my next book than writing a review.)
Salamandastron follows multiple groups of characters whose paths eventually converge. The primary storyline starts at Salamandastron. Ferahgo, a blue-eyed assassin weasel, has set his sights on that place and is convinced that there is great treasure to be found there. He knows it’ll all belong to him if he and his band can manage to defeat Urthstripe, the great badger Lord, and his skilled warrior hares. Urthstripe, meanwhile, is distracted by family problems: Mara, his adopted daughter, has been growing increasingly rebellious and restless.
The secondary storyline starts at Redwall Abbey. Everything there is good food and celebrations, with occasional light punishments for scamps like Samkim the squirrel and his best friend Arula the molemaid, until a couple stoats accidentally do something horrible. Suddenly Samkim finds himself suspected of killing someone. As if that wasn’t bad enough, many of Redwall Abbey’s residents then fall ill with the dreaded Dryditch Fever.
REVIEW: Baccano!, Vol. 1: The Rolling Bootlegs (book) by Ryohgo Narita, illustrated by Katsumi Enami, translated by Taylor Engel
The Rolling Bootlegs is the first volume in the Baccano! light novel series, which spawned the Baccano! anime. I've written a couple reviews of the anime, the most recent one being this one.
Review:
In the year 2002, a Japanese man has won a trip to New York, and he’s having a terrible time. A bunch of teens mugged him and took his most prized possession, his camera. If he wants to get it back, he’ll have to talk to a member of the Camorra (an Italian crime syndicate). Luckily, the man he speaks to is in a good and talkative mood, and boy does he have a story to tell. It starts in 1711, when an alchemist and his comrades summoned a demon who gifted the alchemist with the knowledge of how to make the elixir of immortality, and continues to New York in 1930.
In 1930, a young man named Firo has just been promoted to executive in the Martillo Family, a Camorra group. At that very same time, two cheerful and energetic thieves named Isaac and Miria have just arrived in the city, determined to right their past wrongs by doing only good deeds. Of course, they have a rather odd notion of what constitutes a “good deed.” And at the same time as all of that, an immortal old man named Szilard is being driven to a meeting by Ennis, his artificially created human servant. Szilard has spent the centuries since he became immortal trying to determine the recipe for the elixir of immortality, and it looks like he might have finally achieved his goal. Unfortunately, a fire makes things more complicated, and the two surviving bottles of the perfected elixir go missing.
Ennis has to track the bottles down or risk getting killed by Szilard. Of course, they just happen to look like regular wine, it’s the Prohibition era, and there are two different Camorra groups, a couple idiot thieves, some thugs, and several FBI agents in the area, so her job isn’t going to be easy.
Review:
In the year 2002, a Japanese man has won a trip to New York, and he’s having a terrible time. A bunch of teens mugged him and took his most prized possession, his camera. If he wants to get it back, he’ll have to talk to a member of the Camorra (an Italian crime syndicate). Luckily, the man he speaks to is in a good and talkative mood, and boy does he have a story to tell. It starts in 1711, when an alchemist and his comrades summoned a demon who gifted the alchemist with the knowledge of how to make the elixir of immortality, and continues to New York in 1930.
In 1930, a young man named Firo has just been promoted to executive in the Martillo Family, a Camorra group. At that very same time, two cheerful and energetic thieves named Isaac and Miria have just arrived in the city, determined to right their past wrongs by doing only good deeds. Of course, they have a rather odd notion of what constitutes a “good deed.” And at the same time as all of that, an immortal old man named Szilard is being driven to a meeting by Ennis, his artificially created human servant. Szilard has spent the centuries since he became immortal trying to determine the recipe for the elixir of immortality, and it looks like he might have finally achieved his goal. Unfortunately, a fire makes things more complicated, and the two surviving bottles of the perfected elixir go missing.
Ennis has to track the bottles down or risk getting killed by Szilard. Of course, they just happen to look like regular wine, it’s the Prohibition era, and there are two different Camorra groups, a couple idiot thieves, some thugs, and several FBI agents in the area, so her job isn’t going to be easy.
Wednesday, May 17, 2017
REVIEW: The Course of Honour (e-book) by Avoliot
The Course of Honour is original m/m sci-fi romance posted on Archive of Our Own. It has a word count of 117,499.
Warning: one of the main characters was in an abusive relationship prior to the beginning of the book - mostly emotionally abusive, but a little physical.
Review:
The Course of Honour stars Prince Kiem of the planet Iskat and Count Jainan of the planet Thea. Five years ago, the Theans sent Jainan to marry Iskat’s Prince Taam in order to secure an alliance. A month before the start of the book, Taam was killed in a flybug (personal aircraft) accident. Kiem learns to his horror that, according to the terms of the treaty, Jainan must remarry and he’s been chosen to be Jainan’s next partner. Jainan’s certainly attractive, but Kiem has never even spoken to him before. Plus, Kiem figures he’s probably still grieving. Not that he and Jainan have any say in the matter - the marriage is scheduled to happen tomorrow.
Right from the start, their marriage is complicated by assumptions and secrets. Jainan and Taam’s marriage wasn’t nearly as solid as they’d led everyone to believe, and Jainan is sure he’s in for more of the same from Kiem. Kiem, meanwhile, just wants to make things as easy as possible for Jainan.
Warning: one of the main characters was in an abusive relationship prior to the beginning of the book - mostly emotionally abusive, but a little physical.
Review:
The Course of Honour stars Prince Kiem of the planet Iskat and Count Jainan of the planet Thea. Five years ago, the Theans sent Jainan to marry Iskat’s Prince Taam in order to secure an alliance. A month before the start of the book, Taam was killed in a flybug (personal aircraft) accident. Kiem learns to his horror that, according to the terms of the treaty, Jainan must remarry and he’s been chosen to be Jainan’s next partner. Jainan’s certainly attractive, but Kiem has never even spoken to him before. Plus, Kiem figures he’s probably still grieving. Not that he and Jainan have any say in the matter - the marriage is scheduled to happen tomorrow.
Right from the start, their marriage is complicated by assumptions and secrets. Jainan and Taam’s marriage wasn’t nearly as solid as they’d led everyone to believe, and Jainan is sure he’s in for more of the same from Kiem. Kiem, meanwhile, just wants to make things as easy as possible for Jainan.
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