Sunday, June 25, 2017

REVIEW: CatStronauts: Race to Mars (graphic novel) by Drew Brockington

CatStronauts: Race to Mars is the second volume in Drew Brockington's CatStronauts children's graphic novel series. I bought it for my eldest niece.

Review:

The CatStronauts are back and...they're kind of bored. And not really doing much besides accepting awards and going to free lunches and dinners held in their honor. But then the CatStronauts are called back into action. It turns out that several other space programs around the world are planning Mars missions, and the CatStronauts are the last ones to get involved. Will they lose to the CosmoCats or one of the other two groups, or will they triumph and be the first cats to land on Mars?

Steam Summer Sale game recommendations

In case you hadn’t noticed, there’s a Summer Sale going on at Steam until July 5th. I figured I’d write a game recommendation post in honor of that.

First, some background info. I’m a Windows user, so the games that play on my computer might not be available for Mac users. The types of games I generally gravitate towards are adventure and puzzle-solving games, RPGs, and visual novels (not strictly games, but more like “choose your own adventure” stories, sometimes with additional elements). I strongly prefer games that are low-stress, with a few exceptions. I won’t be listing any free games, since the goal is to make the best use of the Summer Sale period.

Okay, here we go! I’ve arranged these by genre, although some technically fit into more than one category. Every one of these games is something I've played, although maybe not recently. You'll also notice that I haven't finished a lot of these - I get distracted pretty easily and don't have good game stamina, so not finishing isn't unusual for me and doesn't mean I disliked the game.

I've included 13 game recommendations: 2 adventure games, 3 puzzle games, 3 RPGs, 2 strategy games, and 3 visual novels.

Sunday, June 18, 2017

REVIEW: Who is Mike? (game)

Who is Mike? is a short free mystery/thriller visual novel available for download here and on Steam. Gameplay is “choose your own adventure” style - you occasionally have the option of choosing between one of two responses. The Save slots are helpful, as is the “skip” feature.

You play as Mike. You wake up in your own home with an aching head and missing glasses. You’re confronted by someone who, once you find your glasses, turns out to be you. Or at least someone who looks exactly like you. Which one of you is the imposter and which one of you is the real Mike? What’s going on?

Wednesday, June 14, 2017

REVIEW: Princess Princess Ever After (graphic novel) by Katie O'Neill

Princess Princess Ever After is a children's graphic novel with fantasy and f/f romance.

Review:

When Princess Amira stops to save Princess Sadie from the tall tower she’s been imprisoned in, Sadie almost turns her away. So many others have tried to save her, but all have failed. However, Amira is enthusiastic, determined, and in possession of both a grappling hook and an incredibly strong cookie-loving unicorn.

That’s just the beginning of Amira and Sadie’s adventures. Along the way, they make some new friends, Amira learns more about being a hero, and Sadie finds the courage to face her sister and rule her kingdom.

Sunday, June 11, 2017

REVIEW: Jewels of the Sun (book) by Nora Roberts

Jewels of the Sun is a contemporary romance novel with supernatural aspects. It's the first book in a trilogy and was originally published in 1999.

Review:

Surprising herself and nearly everyone who knows her, Jude Murray quits her job as a psychology professor, rents out her Chicago condo, and flies to Ireland to live in a little cottage once owned by a relative of hers. She hadn’t even reacted this drastically when her husband asked for a divorce only a few months after they’d gotten married. All she knows is that she’s stressed and unhappy with her current life, and she has no idea what to do about it. She intends to stay at the cottage for six months, write an academic paper about Irish legends, and somehow figure out what to do next.

The village of Ardmore awakens a part of Jude that she’d thought long since squashed out of existence, a dreamer willing to believe in romance and magic. She’s baffled and pleased when two local women, Brenna O’Toole and Darcy Gallagher, decide to befriend her. Then there’s her attraction to Darcy’s charming and gorgeous brother, Aidan. And the beautiful and sad ghost who seems to be residing in her cottage.

Saturday, June 10, 2017

REVIEW: No Longer Human (book) by Osamu Dazai, translated by Donald Keene

No Longer Human is a Japanese novel I requested via interlibrary loan. I'd call it literary fiction. Apparently it may also be autobiographical fiction.

Review:

I’ll start this off with some content warnings. This book includes several suicide attempts (one successful), a main (POV) character who becomes an alcoholic and a drug addict and who is probably depressed, and several mentions of rape and child molestation. Most of these things aren’t described in much detail, but they’re there.

Almost all of this book is written as though it was the notebook of a man named Oba Yozo (I’m pretty sure that’s the original name order, with family name first, although I could be wrong). Yozo writes about his life from his early childhood days to what I’m assuming is near the end of his life. The book ends and begins with a chapter written from the perspective of someone who did not personally know Yozo but read his notebooks and met someone who did know him.

When Yozo was a very young child, he became convinced that he did not qualify as human. The thought that someone else might realize he wasn’t human so terrified him that he began to behave like a clown. If others were laughing at his antics and jokes, then they weren’t looking at him too closely. Unfortunately for him, he occasionally met individuals who seemed able to see beneath his clownish mask. Beginning in his college years, he was also taken aback by how attractive women seemed to find him.

Thursday, June 8, 2017

REVIEW: CatStronauts: Mission Moon (graphic novel) by Drew Brockington

CatStronauts: Mission Moon is a graphic novel aimed at children ages 6 to 10.

Review:

Energy consumption is too high, and in only 60 more days the world is due to run too low on  power to keep everything going. The World’s Best Scientist’s coolest plan is to build a solar power plant on the surface of the moon, because it will always be exposed to the sun. Major Meowser (the leader), Waffles (the pilot), Blanket (the technician), and Pom Pom (the scientist) are called together and tasked with training for and completing the mission.

I bought this as a birthday present for my niece, along with the sequel, CatStronauts: Race to Mars. It was cute, although I had some problems with it, mostly due to my being unable to make my brain shut up about the internal logic issues. For some reason I could accept that the cats' spaceship came out of a giant box and included instructions, and yet it bugged me that a power blackout during the day could cause complete darkness, and that Waffles was able to eat a sandwich through his spacesuit helmet.

Blanket was probably my favorite CatStronaut - I particularly enjoyed Blanket’s love for his little robot friend. Waffles was probably my second favorite. It made me smile to see that Waffles and Blanket had such similar levels of affection for completely different things.

My few issues with it aside, this was a nice little volume, and my niece enjoyed looking at the cats. I haven’t heard from her yet about whether she liked the story.

Wednesday, June 7, 2017

REVIEW: The Friday Society (book) by Adrienne Kress

The Friday Society is YA steampunk.

Review:

The Friday Society is set in London in the year 1900 and stars three different girls: Cora, Michiko, and Nellie.

Cora used to sell flowers on the streets but now has a comfortable and endlessly interesting life as Lord White’s lab assistant. Unfortunately, it looks like Lord White might be planning on replacing her.

Michiko ran away from home when she was 11 and spent a few years as a retired geisha’s servant before running away yet again and becoming a samurai trainee. Frustrated at her teacher’s unwillingness to give her her own sword, she agreed to go to London with a man named Callum and work as his assistant. Callum was nice enough, at first, but it soon became clear that he was using Michiko’s skills to trick rich Londoners into paying him enormous fees for his self-defense courses.

Nellie used to work at a burlesque house and is now a magician’s assistant. She’s strong, flexible, and never forgets anything. She’s also incredibly beautiful and hates the attention this attracts, even as she is aware that her looks help draw a crowd and add to the Great Raheem’s act.

The three girls’ paths cross when they meet at a ball and discover a severed head. They gradually realize that this murdered man may be connected to other recent deaths, so they decide to team up and find the killer.

Saturday, June 3, 2017

REVIEW: Fault - Milestone One (game)

Fault - Milestone One is a visual novel originally published in Japanese and later translated into English. It's fantasy, although with some slight sci-fi elements (sort of) that crop up later on in the story.

Review:

Fault - Milestone One stars Selphine and Ritona. Selphine is the kind-natured Princess of Rughzenhaide, while Ritona is her bodyguard. Rughzenhaide is a country whose people use mana to do everything from learning languages to crafting weapons. Mana-powered telepathy is considered perfectly normal and helps with everything from communicating a restaurant’s entire menu to its customers to long-distance communication. In fact, communication via mana is an integral part of the country’s monarchy. Rughzenhaide’s monarchs can use something called the Path-down to directly transmit their memories and knowledge to their heirs.

The Path-down must not be interrupted. When the palace is invaded and most of its inhabitants are killed, Ritona uses a special teleportation technique she’s spent years developing and escapes with Selphine at her side. Unfortunately, they end up someplace completely different from where Ritona planned: the Outer-Pole. The Outer-Pole is best known for its lack of mana. People from the Outer-Pole can’t travel to mana-rich areas without developing mana-sickness and dying, while people from mana-rich areas only have three to five days in the Outer-Pole before mana-sickness either robs them of their ability to use mana or kills them.

Selphine and Ritona have to get away from the Outer-Pole and back to Rughzenhaide. Before they leave, however, they want to help Rune, the first friend they made after arriving at the Outer-Pole. Although everyone keeps insisting that slavery has long since been abolished and that Rune is definitely not a slave, that’s certainly what she seems to be. In an effort to free and protect her, Selphine and Ritona learn more about life in the Outer-Pole, Rune, and the terrible history of the Zhevitz family.